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1. Falcon and their 10m3 drone bay - in Ships and Modules [original thread]
The answer should be obvious... ... they are for killmail whoring.
- by Ikarus Gaul - at 2011.12.08 05:39:00
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2. Tier 3 BC's - in Ships and Modules [original thread]
Kush Monster wrote: Well, I misread Tier and assumed Tech. In conversation with a friend we were discussing what it could and what it couldn't be. If this is indeed a Tech I ship, hopefully we will see a T2 of it in the future. Well, w...
- by Ikarus Gaul - at 2011.10.22 04:02:00
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3. Shimmering Light - in Ships and Modules [original thread]
Token Star wrote: Which module is it that produces the shimmering light effect around a ship? I've seen it many times but i don't know what it is. Well, based on the vague description that could be an ECCM or a sensor booster...
- by Ikarus Gaul - at 2011.10.06 16:08:00
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4. Incursion ships - in Ships and Modules [original thread]
Aside from DPS ships, logistics ships are also in great demand. You typically will use 3 guardians (or 2 guardians and 1 oneiros) in an armour Vanguard fleet, for example. And it seems that there are often shortages of logistics pilots... And it ...
- by Ikarus Gaul - at 2011.05.18 21:59:00
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5. Ugly Ships of Eve - in Ships and Modules [original thread]
Originally by: Traejun DiSanctis ... There is no issue with asymmetrical designs in space because there is no drag in space...and, therefore, no stress on structures/frames. Drag is only one of the potential problematic factors, and as...
- by Ikarus Gaul - at 2011.04.26 21:34:00
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6. Passive Shield Tanks Overview? - in Ships and Modules [original thread]
Also Gila. I love that brown-camo painted Moa variant. á How many humans will CONCORD allow Master Kuvakei and his True Slaves to abduct? How many is too many? Too many have already been lost! 40M citizens on countless planets!
- by Ikarus Gaul - at 2011.04.24 08:03:00
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7. T3 vs Command ship gang booster - in Ships and Modules [original thread]
Originally by: Barrak ...Should I assume that as there is an unprobable version, I can not boost whilst cloaked? ... You cannot run any active modules while cloaked. Therefore, you cannot run the commandlinks. You of course can appl...
- by Ikarus Gaul - at 2011.04.24 08:01:00
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8. DRAEK is underpowered - in Ships and Modules [original thread]
Originally by: Grimpak ... they also need like 50% more hull HP, so that I can pack my boom boxes and some loudspeakers. ... Eve cluster haz sound? á How many humans will CONCORD allow Master Kuvakei and his True Slaves to abduct? How...
- by Ikarus Gaul - at 2011.04.21 13:23:00
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9. Orca Question - in Ships and Modules [original thread]
Confirming that it's only the cargo hold, and not the ship maintenance bay nor the corporate hangars. á How many humans will CONCORD allow Master Kuvakei and his True Slaves to abduct? How many is too many? Too many have already been lost! 40M c...
- by Ikarus Gaul - at 2011.03.27 15:55:00
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10. Command Ships Boosting - in Ships and Modules [original thread]
Originally by: Septu Resheph If you have a fit then I am all ears but it must run at least 8 warfare links. Considering that no ship has more than 8 high slots, "at least" is redundant. á How many humans will CONCORD allow Master Kuva...
- by Ikarus Gaul - at 2011.03.27 05:30:00
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11. Gaylente - in Ships and Modules [original thread]
I really ought to try out a Myrmidon with autocannons someday soon. But the Myrm is a bit of an anomaly. And it has a wasted bonus (the armor rep amount) even then. I keep training up in vain hope that the dev team will give Gallente some love, o...
- by Ikarus Gaul - at 2011.03.24 03:43:00
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12. Gaylente - in Ships and Modules [original thread]
To be truly distinctive in style of play, Gallente blaster boats (as many people have said before) need more than *just* DPS and range. I'd like to introduce an analogy for what I'd like to see, which I think is in line with what some devs were t...
- by Ikarus Gaul - at 2011.03.04 05:35:00
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13. Incursions: Shield or armor - in Ships and Modules [original thread]
Originally by: Medarr LOL stop bragging bro... We all know yer Damnation is actually a solid rolled tungsten brick with thrusters strapped to it... ps, Sorry mate just couldnt resist lol. LOL, I couldn't resist e-peen stroking on th...
- by Ikarus Gaul - at 2011.02.14 17:33:00
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14. Incursions: Shield or armor - in Ships and Modules [original thread]
All i can say is... there's nothing like running incursions in a Damnation with a good fleet around you. Armour. (Also, the resist hole is better on armor, tbh, however marginally) á How many humans will CONCORD allow Master Kuvakei and his Tru...
- by Ikarus Gaul - at 2011.02.14 07:17:00
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15. I miss the days when..... - in Ships and Modules [original thread]
... when the Myrmidon could field 5 large drones or sentries. á How many humans will CONCORD allow Master Kuvakei and his True Slaves to abduct? How many is too many? Too many have already been lost! 40M citizens on countless planets!
- by Ikarus Gaul - at 2011.02.09 08:09:00
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16. Incursions, shield buffer vs signature bloat? - in Ships and Modules [original thread]
Originally by: Target Painter In other news, shield BSes (Maelstroms) are the new FOTM in large fleets. Actually, so are Armor-tanked Scorpions. If you haven't tried having a few when running incursions, you should . á How many hum...
- by Ikarus Gaul - at 2011.01.28 15:52:00
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17. Mid slot modules to enhance Cruise damage - in Ships and Modules [original thread]
Edited by: Ikarus Gaul on 19/01/2011 09:37:20 You are still thinking like a Raven pilot. Concentrate on your drone damage ... omnidirectional tracking links extend the range and tracking of your sentries. If you aren't using sentries most of t...
- by Ikarus Gaul - at 2011.01.19 09:30:00
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18. Warfare Links - in Ships and Modules [original thread]
Trollage is because you've committed the cardinal forum posting sin - you didn't tell us the purpose of the gang/fleet that you are boosting. á How many humans will CONCORD allow Master Kuvakei and his True Slaves to abduct? How many is too many...
- by Ikarus Gaul - at 2010.10.13 05:14:00
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19. My Rattlesnake setup... Good or bad? - in Ships and Modules [original thread]
Originally by: Mini T ...set-up... I've been flying one intensively for a day. Your fit is sub-optimal for level 4's... it is way too overtanked, which means that your damage is lower than it could be. Rigs: The Field Purger II is n...
- by Ikarus Gaul - at 2010.09.22 08:52:00
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20. new skill required to pilot sansha mothership ? - in Ships and Modules [original thread]
Originally by: NoNah It will hit 0.0 constellations... Ummmm, sorry, where has any information specific to the locations where incursions will occur been published? From an RP perspective, this doesn't make sense as Sansha's Nation is ...
- by Ikarus Gaul - at 2010.09.22 08:30:00
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